Today, we’ll discuss a monster in The Negative called the “Grimoire”.
This monster belongs to the Mind (formerly called “Sorcery”) class, and serves as a supportive unit for other spellcasters. It accomplishes this by providing several buffs and MP-regenerating skills, while also being able to cast its own spells very efficiently.
Magic Missile: Deals a small amount of damage. Costs no MP.
Funnel Mana: Transfers a large amount of MP to the target.
Brilliance: Your monsters gain Arcane. (Arcane is a buff that allows monsters to regenerate MP over time)
Power Overwhelming: Your monsters gain a large amount of Power and lose a moderate amount of Defense.
Specialization: Your monsters deal 15% more damage with skills and 30% less damage with attacks.
Stupify: When an enemy takes damage from this monster’s attacks or skills, this monster steals a small amount of MP from it.
Arcane Gift: When one of your monsters uses a Mana Draught, it gains Arcane.
Ley Lines: Surrounding monsters regenerate a small amount of MP at the start of their turn.
As you can see, the Grimoire ensures that your monsters won’t be running out of MP any time soon – and that’s a good thing, since MP doesn’t regenerate between battles. The Grimoire also enhances damage dealt by skill-users, but punishes monsters for attacking. For that reason, you’ll need your Grimoire to manage your monsters’ MP correctly in order to ensure they never run out of MP since attacking isn’t exactly effective when this monster is around. Lastly, the Grimoire can use Power Overwhelming to significantly increase its allies’ Power at the cost of Defense. Power Overwhelming should only be used after your other monsters have ensured their defenses are stabilized – otherwise, they’ll take a lot of damage.