The Negative: Devlog #21: Monster Spotlight – Coercer

The Coercer belongs to the Mind class, and I’m sure you can take a guess as to what its skills revolve around – convincing enemies to do your work for you! This monster doesn’t have a single skill that damages, heals, or buffs your monsters directly – instead, it forces its enemies to it for you.

Keep in mind that its skills also work on allies – for example, it can coerce an ally into healing your own party as well!

Active Skills

Telekinesis: Target deals a small amount of damage to a random enemy.

Kismet: Target increases your monsters’ Luck by a moderate amount.

Hidden Power: Target heals your monsters for a moderate amount.

Mind Rattle: Target deals a moderate amount of damage to all enemies.

Passive Skills

Mana Burn: When this monster uses a skill that targets an enemy, the enemy incurs 20% of the skill’s MP cost.

Clumsiness: When an enemy uses a Healing or Mana Draught, it has a 20% chance to use it on one of your monsters instead.

Self-Loathing: At the start of each enemy’s turn, they have a 10% chance to attack themselves.

Coerced Coexistence: Enemies’ healing effects are split between all enemies.

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2 thoughts on “The Negative: Devlog #21: Monster Spotlight – Coercer

  1. hello, do you guys know a site called SCP Foundation? http://www.scp-wiki.net/
    I think that this site that collet storys in a creepy pasta like way has many creatures that has a vibe similar to this game (a few examples from the stories that i read and i like should include SCP-019 “monster pot”;SCP-096 “the shy guy”;SCP-106 “the old man”;) do you think a few of these creatures or objects could serve as inspiration or appear (in similar appearance) in one of your games?

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