Thylacine Studios is hiring a graphics artist to draw UI elements for our upcoming game, The Negative.
The Negative is a 2D pixel art RPG that has a dark environment similar to what you might find in Dark Souls or Bloodborne.
You can view some early screenshots of the game at the following blog, but please note that the UI elements shown in these screenshots will be discarded and replaced by your creations: https://forums.tigsource.com/index.php?topic=61540.0
Primary Task: Create reusable UI elements for the game, such as panels, buttons, checkboxes, radio buttons, sliders, gauges, etc. You will also be asked to draw non-reusable assets such as item icons and other miscellanies.
Payment Method: Must accept PayPal. Payments will be made on a per-asset basis. Sorry, but we won’t pay by the hour, day, etc.
Workflow: We’d like to find someone who will be available sporadically throughout the next year. Your workload won’t ever be particularly large (aside from the first few weeks), but we’d like someone who can fit a few additional assets into their schedule every week or so. We would like to build a long-term working relationship with you for this game, and possibly others in the future. All communication will be conducted via e-mail.
Experience in UI design, and proof of this work in the form of portfolios, finished games, and anything else you can think of.
Excellent communication skills: a good command of the English language, fast e-mail response times, etc.
Ability to think creatively without too much hand-holding.
Experience in playing games with a “dark and gritty” atmosphere, including Bloodborne, Dark Souls, Salt and Sanctuary, etc.
Send applications to [email protected]tudios.com.
Please include a relevant portfolio that includes any UI elements you created in the past. Please don’t make us dig through work that is irrelevant to our needs, such as concept art.
Tell us a little about yourself: your past job experiences, where you’re from, whether or not you work full time on game design/art, your favorite types of games, and anything else you think is relevant to the task at hand.
If you have any questions about our company or the task at hand, feel free to ask!
Please note that due to the large volume of e-mails we typically receive for job postings, we may be unable to respond to all applicants.
Thank you for your time! We look forward to working with you.