I’m excited to announce the start of the Thylacine Studios Podcast! I’ll use this podcast as a platform to introduce information about our games, as well as dive into some general game development topics.
Hey everyone, this is Zack from Thylacine Studios, and today I am pleased to announce the start of the Thylacine Studios Podcast.
I’m going to use this podcast for a variety of purposes. Primarily, I’m going to use it to reveal and discuss the games I’m working on – right now, of course, the focus will all be on Siralim Ultimate. I’m also hoping to sprinkle in a few episodes from time to time about general game development. Overall, this podcast will replace the traditional blog posts I’ve been writing on the Thylacine Studios website for the last several years.
I understand that some people might not want to rely on audio to obtain this news and information. For that reason, I will also provide a full transcript with each episode. You can find the transcript on our blog (as you’ve always been able to) at www.thylacinestudios.com.
As far as the schedule of the podcast goes, I don’t really have a specific timeline in mind. One week, I might release several episodes, but then the next week there might be some downtime where I won’t release anything at all. I’ll do my best to announce extended breaks ahead of time, though. Generally speaking, however, I’d love to release at least one new episode per week.
Outside of that, I don’t have much else to discuss in this episode as it is meant to serve as an introductory episode. However, right after this, I’m going to post a full-length episode so that we can get started on this podcast immediately.
In closing, please let me know if you have any suggestions about how I can improve this podcast – anything from the audio to the content itself. I want to use this podcast to serve as my primary form of communication with our community moving forward, so I’m keen to hear your feedback on it to improve it over time. Thanks for listening!