Siralim 3 release date, mobile development, and more!

After 4 months of Early Access, we’re proud to announce that Siralim 3 will be fully released on Steam on October 15, 2018! Huge thanks to everyone who contributed feedback and submitted bug reports during Early Access.

FAQs

Q. Will my save files carry over to the full release?

A. Yes. You won’t lose any progress at all.

 

Q. Will there be any more updates to the game before Early Access ends?

A. Yes, there will be at least one more patch to fix some minor bugs, and more importantly, to optimize the game to make it run more smoothly for players who have very large save files.

 

Q. What about post-launch updates? Will there be more patches? More content?

A. Of course! We have big plans for post-launch content updates. We’ll announce more details later on.

 

Q. Will you ever add Steam trading cards, backgrounds, emoticons, etc?

A. Yes, they’re already prepared and submitted, but Steam won’t accept them until the game is out of Early Access. You’ll be awarded the cards retroactively, so if you’ve played the game a lot, you’ll probably receive all of these rewards immediately after they’re released.

 

Q. When will Siralim 3 be released on iOS/Android?

A. As soon as possible. We probably won’t announce a date for these – we’ll just release them as soon as they’re ready.

 

Q. How much will Siralim 3 cost on mobile?

A. $4.99 USD.

 

Q. How about PlayStation 4, Xbox One, and Nintendo Switch? When will Siralim 3 be released on those platforms?

A. Sometime in 2019. Unfortunately, that’s as accurate of an answer as we have for now – sorry! As for Switch: unfortunately, the game was rejected by Nintendo, and while we’re going to keep trying to get on Switch, we can no longer promise that it will ever happen. We’re also open to working with a publisher for Nintendo Switch, so rest assured that we’ll do everything we can to release it on this platform.

Siralim 3: Early Access Report #4

It’s been yet another busy month for Siralim 3! Finally, with the addition of Tavern Brawls, we’ve finished adding the last of our planned, major content for the game before it launches out of Early Access.

Here’s what we added to Siralim 3 in the last month:

  • Tavern Brawls! This feature allows you to fight against other players’ creatures. If you win, you’ll earn Tavern Tickets which can be exchanged for exclusive prizes. You can even fight against your friends!
  • Spell Gem Reforging. You can now use the Arcane Vault to re-roll the values of your Spell Gems’ properties.
  • Tons of new creatures, cards, materials, spells, runes, titles, costumes, and other items.
  • Plenty of quality of life features, including the ability to see what a creature’s buffs and debuffs do in battle via the inspection option.
  • Other balance adjustments and bug fixes.

We’re not quite done yet, though. There are still some minor things we need to do before Siralim 3 leaves Early Access (including Mac/Linux ports), and our main focus will be on quality of life improvements and minor balance adjustments from here on out. I’ll announce a formal launch date as soon as I can.

Of course, anyone who has played the previous Siralim games can tell you that this won’t be the end of our content updates. We have huge plans in store for Siralim 3 post-launch. More details will be announced later on!