Siralim 3: First day of early access was a success!

Siralim 3 has been available on Early Access for a little over 24 hours now. Since then, hundreds of people have played the game and contributed their valuable feedback to help make the game even better.

While there’s still plenty more minor bugs to squash, most of the really bad stuff is fixed now, so I’ve decided to take a little break and write this post to thank everyone for playing the game! It has been my pleasure to work with many of you toward solving problems and establishing a framework for future improvements.

However, I don’t think it’s quite enough to write “thank you” in a post and then call it a day. I want to give all of you early adopters something special. How about a Singular Creature?

Use the code “EARLYACCESS” (mind the caps, and exclude the quotes!) to receive a Singular Pitwraith Redeemer Egg. If you don’t know how to redeem a code, check out this guide.

For those who don’t know, Singular Creatures are extremely rare versions of normal creatures. They have a unique color palette that you won’t find anywhere else.

Again, thank you for playing Siralim 3. I hope you’re enjoying the game so far – but there’s plenty more to come!

Siralim 3 has entered Early Access on Steam!

I am very excited to announce that Siralim 3 is now available for Windows on Steam Early Access!

You can purchase the game, or read about it here: https://store.steampowered.com/app/841770/Siralim_3/

Please report all issues to our forums: http://thylacinestudios.com/forums/index.php

More platforms will be added over time, but we don’t have an ETA for any of them yet. For now, enjoy! I’m eager to hear your feedback and add more content to the game.

Siralim 3: Starting Creatures

In just a few more days, the seemingly-endless wait for Siralim 3 will come to an end and you’ll be able to play the game in Early Access on Steam!

As any Siralim veteran knows, one of the first things you’ll do in the game is choose your characters’ class, which also determines the creature you’ll start with. I’ve decided to reveal these creatures ahead of the game’s release so you can figure out what class you want to use. I’m very happy with how all 5 classes turned out, and I think players will find that all of the starting creatures are both fun and powerful in their own ways.

Enough talk – let’s get on with it!

 

Ottum has the “Elimination Process” trait, which does the following: After this creature attacks, it attacks a random enemy 2 times. These extra attacks deal 50% normal damage.

Mumu has the “Revolt” trait, which does the following: After this creature attacks or is attacked, it afflicts the enemy with a random debuff.

Emlai has the “Release the Cure” trait, which does the following: After this creature attacks or casts a spell, it recovers 25% of its missing Health.

Ugat has the “Karma” trait, which does the following: After this creature attacks or is attacked, it gains 35% of its lowest stat.

Aja Birku has the “Dimensions” trait, which does the following: After this creature manually casts a spell, it casts another random spell that belongs to the same class.


Each class’ starting creature intentionally synergizes with that class’ respective perks. The goal for each starting creature is to give you some immediate idea about the playstyle of each class. In addition, you’ll receive a second creature during the game’s tutorial, and each of those creatures was carefully-selected to synergize with your primary starting creature as well.

Which class do you plan to play first?