Moving forward, the devlog schedule for The Negative will change to every 4 weeks, rather than once per week. In turn, the devlogs will be a lot more detailed and will contain more pertinent information about the game outside of simple monster spotlights. Additionally, I’ll be announcing a new game soon which will have its own set of devlogs to fill in the gaps between the ones for The Negative.
The Wickerman is part of the Balance class and is one of the most useful disruptors in the game. This monster’s skills focus on turning your enemies’ positive effects into negative ones, and can even turn into quite a powerhouse thanks to its “Draw Power” skill.
Effigy: Deals a small amount of damage, and deals a small amount of damage to a random enemy.
Coalescence: Your monsters’ HP is redistributed so that each one has the same percentage of HP.
Draw Power: This monster’s stats are set to the highest of each of your other monsters’ stats.
Convergence: Enemies’ HP is redistributed so that each one has the same percentage of HP.
Trickery: When an enemy damages one of your monsters with an attack, it has a 7% chance to heal them instead.
Despoil: When an enemy gains stats, it has a 15% chance to lose them instead.
Deface: When an enemy gains a buff, it has a 15% chance to gain a random debuff instead.
Misfortune: When an enemy is healed, it has a 15% chance to take damage instead.